I’m still refamiliarizing myself with my Unity project and codebase, and I’m just about ready to start working on actual content again.
Of course, I’ve started trying to increase scope again – thinking about how I can add a meta-loop outside of the moment to moment of the game. But the most important part is that I get a playable up and start getting feedback. I can worry about the other stuff later, if anyone is showing interest.
I’ve got a meeting with a lawyer on Tuesday regarding privacy policies, terms of service, and end user license agreements. I’ve prepared a few questions prior to the meeting, and watched Play To Win: Exploring The Legal Aspects Indie Studios Need To Succeed.
I still need to solidify a marketing timeline – but I can’t do much marketing until I have polished content to show off, so that’s my focus now.